isUsingAsCollateralOne, isUsingAsCollateralAny
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The function isUsingAsCollateralAny in Aave is used to determine if a user has supplied any reserve as collateral.
takes UserConfigurationMap
as input, which contains data
; bitmap of the user's collaterals and borrows.
returns FALSE
if user has NOT supplied ANY asset so far
COLLATERAL_MASK
, is used to isolate the collateral bits within data.
In binary representation, it consists of alternating 1
s and 0
s: 1010...1010
.
It creates a bit pattern that selectively zeroes out the non-collateral bits in the data field.
When performing a bitwise AND operation with data
, any bit in data
that corresponds to a 0
bit in COLLATERAL_MASK
will be zeroed out, while the bits corresponding to 1
s in the COLLATERAL_MASK
will be preserved.
To check if the user is using any reserve as collateral, the function performs a bitwise AND operation between data
and COLLATERAL_MASK
.
If the result of this operation is not zero, it means that at least one bit in the collateral position is set, indicating that the user has supplied a reserve as collateral.
usage of COLLATERAL_MASK
was explained above
collateralData
: isolated collateral bits: 1010...1010
collateralData != 0 && (collateralData & (collateral - 1) == 0)
collateralData & (collateral - 1)
General form: n & (n - 1)
This trick is useful for figuring out if n
is either 0 or an exact power of two.
// returns 0/false if n is a power of 2 (only works for n > 0)
function isPowerOfTwo() returns(bool) {
return (n > 0) && ((n & (n - 1)) == 0);
}
It works because a binary power of two is of the form 1000...000
and subtracting one will give you 111...111
. Then, when you AND
those together, you get zero:
1000 0000 0000 0000 (n)
& 111 1111 1111 1111 (n - 1)
==== ==== ==== ====
= 0000 0000 0000 0000
Any non-power-of-two input value (other than zero) will not give you zero when you perform that operation. For example, let's try all the 4-bit combinations:
<------ binary ----->
n n n-1 n&(n-1)
-- ---- ---- -------
0 0000 0111 0000 *
1 0001 0000 0000 *
2 0010 0001 0000 *
3 0011 0010 0010
4 0100 0011 0000 *
5 0101 0100 0100
6 0110 0101 0100
7 0111 0110 0110
8 1000 0111 0000 *
9 1001 1000 1000
10 1010 1001 1000
11 1011 1010 1010
12 1100 1011 1000
13 1101 1100 1100
14 1110 1101 1100
15 1111 1110 1110
You can see that only 0
and the powers of two (1
, 2
, 4
and 8
) result in a 0000/false
bit pattern, all others are non-zero or true
.